Impressions: Playdead's Inside

If you are unfamiliar with the 2017 game Inside , maybe you will recognize Playdead's previous game Limbo , the black and white adventure of a young boy in a treacherous and puzzle filled world. Limbo was one of the first games to show the world that a unique small scope game could really be stellar and pull in a crowd. The games artistic style, side scrolling elements, and numerous ways to die, made it a staple, and all those motifs are carried over into this developers newest game. For context Limbo came to Xbox Live back in 2010, and besides porting the game to numerous other systems, Playdead has been working on this game ever since. Inside launched in mid 2016, putting six years between game releases. But when you play Inside you can see where all those hours over those years went. The first place you'll see all those man hours are in the environment and art. Although this game has a decidedly simplistic art style, the way Playdead designed it's levels is masterfu...